This War of Mine Review
War. War may never change, but can our perspective of it in games change? How many games do we play as a participant of combat, mowing down countless masses of…
War. War may never change, but can our perspective of it in games change? How many games do we play as a participant of combat, mowing down countless masses of…
Scoring games is a difficult task. Too often we see people arguing over a game’s score it should or should not have received instead of focusing on the game’s merits…
Note: Due to some technical difficulties with Steam, I have been unable to complete this game prior to release. This post will concern my thoughts on my experiences with the…
“Walking simulator” is a term that has been bandied about in the wake of games that are more interactive narrative experiences and feature less traditional gameplay. Games such as Dear…
Justin Amirkhani, the creative director at studio Vagabond Dog, took some time from his schedule to answer some questions about his studio’s game, Always Sometimes Monsters. Can you give us…
I will go ahead and say it: I like Halo 4‘s music. A lot. Back when the game was released, quite a number of reviewers and fans criticized the soundtrack…
Suda 51 is a mad genius. He takes pieces and bits from his loves and inspirations, mashes them up, and unleashes them on the gaming world. While there may be familiar…
“When you gaze long into an abyss, the abyss also gazes into you.” I apologize. I am probably not the only reviewer to use a Nietzsche quote when discussing this…
Gamers interested in Telltale games seem to fall into two camps. Those who buy the games as soon as the opportunity arises, and those who wait until the end of…
Beauty is only skin deep. While the phrase may have been coined with people in mind, it applies to video games as well. While a game may look gorgeous or…