Darkwood Preview
It takes a lot to scare me in a game, many titles both AAA and indie have failed, so it was a pleasant surprise when I was genuinely unsettled and…
Taking a look at the art in games and the creative minds that bring them to life.
It takes a lot to scare me in a game, many titles both AAA and indie have failed, so it was a pleasant surprise when I was genuinely unsettled and…
Scene: a living room on a dark and stormy night. You’re on your own, a two-year-old searching for your missing mama. You’re sitting in the middle of the room on…
When one thinks of methods of teaching, scaring probably does not spring to mind. However, the team behind Nevermind aims to change that fact. By monitoring the player, the game…