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“Are Video Games Art?” – Asking The Wrong Question About Games Gets The Wrong Answers

In Opinion by Bob ReinhardLeave a Comment

As video games continue to grow as a medium, we’ve seen them stretched out into every possible direction. We’ve seen games built with the sole purpose of pulling out a few bucks from the wallets of Facebook users. Games presenting cinematic explosions and set pieces for thrills. Mass-multiplayer games breaching mainstream audiences …

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The Story of a Star Launches on iOS and Android

In News by Brad JonesLeave a Comment

Mobile platforms receive their fair share of criticism for their role in the less savoury practices prevalent in the industry today, but it would be rather ignorant to say that there aren’t games being released for mobile that push the boundaries of what a mobile game is. The Story of …

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Musical Moments: Alan Wake

In Features, Series by Caleb "Soapbox" LottLeave a Comment

Oh Alan Wake, what an interesting game you were. After numerous delays, developments shifts, and game changes, you finally shipped. The end result was a flawed, but enjoyable, tense experience that fans of Twin Peaks, The Twilight Zone, and Stephen King would devour. I really enjoyed the game. It had …

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The Art of Machinarium

In Features by Suzanne VerrasLeave a Comment

Sometimes you come across a game which has such an amazing artistic style you just have to play it. It doesn’t matter what kind of game it is, or what it is about, the artwork will make it worthwhile either way. Machinarium is such a game. In this article I …

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Merritt Kopas Talks Polish, Process and Space/Off

In Interviews by Brad JonesLeave a Comment

If you look at the lecture notes for ‘I’m a Transsexual Witch Poet Gamecrafter and You Can Too’, a talk that Merritt Kopas gave at IndieCade East earlier this year, about halfway down page four you’ll see three words given the benefit of capital letters and the proper breathing room to make their point …