How Divide Doesn’t Hold Players’ Hand – IGN Plays Live
Chris and JD from Exploding Tuba Studios talk with James Duggan about their design philosophy with Divide of not holding the players’ hands.
Taking a look at the art in games and the creative minds that bring them to life.
Chris and JD from Exploding Tuba Studios talk with James Duggan about their design philosophy with Divide of not holding the players’ hands.