Artistry in Games ASSASSINS-CREED-3-REMASTERED-Walkthrough-Part-4-CONNOR-AC3-100-Sync-Lets-Play- ASSASSIN'S CREED 3 REMASTERED Walkthrough Part 4 - CONNOR (AC3 100% Sync Let's Play ) News

ASSASSIN’S CREED 3 REMASTERED Gameplay Walkthrough Part 1 – HAYTHAM KENWAY (AC3 100% Sync Let’s Play)

ASSASSIN’S CREED 3 REMASTERED Walkthrough! Walkthrough and Let’s Play Playthrough of ASSASSIN’S CREED 3 REMASTERED with Live Gameplay and Commentary in 1440p high definition at 60 fps played on PlayStation 4 Pro. This ASSASSIN’S CREED 3 REMASTERED walkthrough will be completed showcasing every level, mission, boss, and story ending.

Thanks to Ubisoft Canada for the early access review code. No compensation was provided to create this content.

Story:
Following the events of Assassin’s Creed: Revelations, the game explores the life of an 18th-century assassin in Colonial America during the American Revolution; a half-English, half-Mohawk man named Ratonhnhaké:ton, also known as Connor, whose father is Grand Master of the Templar Order in the colonies. Connor is caught up in the Assassins’ conflict with the Templar order when his Native American village is attacked by the Templars, who intend to seize control of the newly forming country. Connor’s story spans through two decades of his life. From his childhood in 1760 to 1783. Boston and New York City are cities that can be explored, as well as the American Colonial Frontier, spanning forest, cliffs, rivers, Connor’s Mohawk village, and the settlements of Lexington, and Concord. The player can hunt small and large animals, and approximately one third of the story takes place in the Frontier. The city of Philadelphia can also be visited at one point during the game, as can The Caribbean during several naval missions. The entire Eastern seaboard is also explorable via Connor’s captaining his naval warship, the Aquila.

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Developer: Ubisoft Montreal
Publisher: Ubisoft
Release: March 29, 2019
Genre: Action Adventure, Stealth
Platforms: PlayStation 4, Xbox One, Windows PC

By DiamondDRE

Editor-in-Chief, creative director, illustrator, artist and gamer. artistryingames.com

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